OpenSourceSimWheelESP32
Open-source wireless steering wheel/button box for ESP32 boards
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ButtonMatrixInput Class Reference

Button matrix hardware. More...

#include <InputHardware.hpp>

Public Member Functions

 ButtonMatrixInput (const ButtonMatrix &matrix, bool negativeLogic=false)
 Construct a new Button Matrix Input object.
 
virtual uint64_t read (uint64_t lastState) override
 Read the current state of the inputs (pressed or released)
 
- Public Member Functions inherited from DigitalInput

Additional Inherited Members

- Public Attributes inherited from DigitalInput
uint64_t mask = ~0ULL
 Input mask. For read-only.
 
- Protected Member Functions inherited from DigitalInput
void addToMask (uint64_t bitmap)
 Add an input bitmap to the current mask.
 

Detailed Description

Button matrix hardware.

Definition at line 180 of file InputHardware.hpp.

Constructor & Destructor Documentation

◆ ButtonMatrixInput()

ButtonMatrixInput::ButtonMatrixInput ( const ButtonMatrix & matrix,
bool negativeLogic = false )

Construct a new Button Matrix Input object.

Parameters
matrixButton matrix specification
negativeLogicTrue to use negative logic

Member Function Documentation

◆ read()

virtual uint64_t ButtonMatrixInput::read ( uint64_t lastState)
overridevirtual

Read the current state of the inputs (pressed or released)

Warning
This function must not set any bit outside of the input bitmask in the return value.
Parameters
lastStateState of the same inputs as recorded in the previous iteration. Whether the current state is unknown, lastState must be returned (properly masked). Must be set to zero at first call.
Returns
uint64_t Current state of the inputs (a bit set to 1 means a pressed button).

Implements DigitalInput.


The documentation for this class was generated from the following file: